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Technology Corner

  Digital Media Streaming Media (13 links)


Adding Streaming Media (Audio and Video) to Your Web Site. Palomar College. Covers the four basic steps in streaming media production: Creating your digital media; Encoding your media for a streaming server; Mounting the media on a streaming server; and Linking to the media from a web page.

How to Create Streaming Media. University of Washington. A brief outline of the key steps required in creating a streaming media project, including: Project Planning; Shooting & Recording; Capturing; Editing & Optimizing; Archiving; Encoding and Delivering.

Introduction to Streaming Media with RealOne Player. RealNetworks. A 150+ page detailed manual explaining the techniques for creating streaming content that plays in RealOne Player. Chapters include RealOne Player; Media Production; The Ram File; Clip-Encoded URLs; SMIL Hyperlinks; SMIL Sequences; and SMIL Layout.

QuickTime Pro Tutorials. Apple Corporation. Topics include: working with QuickTime track types, creating slideshows with soundtracks, producing podcasts, preparing media for streaming, setting up a live broadcast, and displaying media in Web browsers.

Streaming Audio Primer. Deliver Your Media. Covers the 5 basic steps to creating audio files and putting them on your Web site: 1. Setting up recording hardware; 2. Recording the material as a WAV file; 3. Removing Noise and Static (optional); 4. Compressing and Encoding the created WAV file into the MP3 format; and 5. Updating your web page with the new files and appropriate links.

Streaming Media 101. Grant MacEwan College. A basic overview of streaming media concepts. Topics include: Digital Content, Delivery Over Computer Networks, Content Encoding, Streaming vs. Downloading, and Streaming Media Formats.

Streaming Media FAQs. cable-modem.net. Provides answers to common consumer-oriented question on streaming media, including: What is streaming media?; How do I get streaming media?; What are the most common streaming media players?; What's the difference between streaming media players and technologies?; What is codec?; Why do I have to choose a streaming 'speed?'; What's the difference between a broadcast, a multicast and a cybercast?; and What is 'broadband content'?

Streaming Media Primer. Adobe Corporation. Explains the technology of streaming media; resources needed to stream media; producing, outputting and publishing good streaming media. Some emphasis on the Adobe Premiere and After Effects products.

Streaming Video for the Masses. Webmonkey. Topics include the Digital Video Revolution; Video Encoding; Pick a Stream, Any Stream; Real-time Streaming; Video Architectures and Codecs; MPEG-4; the Real World and Trade-offs; and Encoding Methods and DVD.

The Educational Applications of Streaming Audio - Accessible, Do-It-Yourself Multimedia. Furr, GC. Defines streaming audio, compares it to downloading, describes its use in the classroom and as a component of 'virtual handouts.'

Tutorials. Streaming Media World. Provides an introduction to the field of streaming media and a description of its standard tools and terminologies. Covers Apple QuickTime, Real G2 and Windows Media Technologies. Commercial site.

Understanding Streaming Media. University of Wisconsin - Madison. A comprehensive tutorial in 9 parts using RealMedia or Flash. Topics include: Introduction to Streaming; How Streaming Works; Types of Content for Streaming; Streaming Technologies; Acquiring and Digitizing Media; Bandwidth Basics; Compressing and Encoding Media; Using Streaming Servers; and Instructional Design Considerations.

Workshop on Streaming Media. Drexel University. A four-part tutorial covering: the fundamentals of streaming media; Quicktime; Real Networks and Windows Media.


© 2006 The University of Medicine and Dentistry of New Jersey. Supported by the Educational Technology Grant Program of the Academic Information Technology Advisory Committee. Web links are provided for the convenience of visitors. Their inclusion does not signify UMDNJ endorsement of the method, product, or service described, nor of the source provider.